{"author_link":"\/users\/johnbrynte","author_name":"johnbrynte","author_uid":"johnbrynte","comments":[],"epoch":1682880401,"event":"LD53","format":"md","ldjam_node_id":365639,"likes":3,"metadata":{"p_key":"199490","p_author":"johnbrynte","p_authorkey":"1002031","p_urlkey":"431555","p_title":"Update day 2: \"Porch Pirates\"","p_cat":"LDJam ","p_event":"LD53","p_time":"1682880401","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1002031","us_name":"johnbrynte","us_username":"johnbrynte","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":332127,"_trust":1,"author":2031,"body":"![ld-53-progress-day-2.gif](\/\/\/raw\/fe7\/z\/582a0.gif)\n\n**Original idea:**\n\n> Stand up against package stealers and defend your neighborhood from theft.\n\nI'm just posting an update that I didn't have time to finish this game. I got stuck on making stuff in Blender.\n\nBut I also had trouble making enough features for the game. I got some agents moving around the test environment, and some player interactions, but that was about it.\n\nStill, I learnt a few things in Godot so that was good!\n\n_Good luck to everyone!_","comments":0,"created":"2023-04-30T17:13:23Z","files":[],"files-timestamp":0,"id":365639,"love":3,"love-timestamp":"2023-04-30T21:26:06Z","meta":[],"modified":"2023-04-30T21:26:06Z","name":"Update day 2: \"Porch Pirates\"","node-timestamp":"2023-04-30T18:46:41Z","parent":363808,"parents":[1,5,9,332127,363808],"path":"\/events\/ludum-dare\/53\/porch-pirates\/update-day-2-porch-pirates","published":"2023-04-30T18:46:41Z","scope":"public","slug":"update-day-2-porch-pirates","subsubtype":"","subtype":"","type":"post","version":1114006},"node_metadata":{"n_key":"365639","n_urlkey":"431555","n_parent":"363808","n_path":"\/events\/ludum-dare\/53\/porch-pirates\/update-day-2-porch-pirates","n_slug":"update-day-2-porch-pirates","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"2031","n_created":"1682874803","n_modified":"1682889966","n_version":"1114006","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/porch-pirates\/update-day-2-porch-pirates","text":"![ld-53-progress-day-2.gif](\/\/\/raw\/fe7\/z\/582a0.gif)\n\n**Original idea:**\n\n> Stand up against package stealers and defend your neighborhood from theft.\n\nI'm just posting an update that I didn't have time to finish this game. I got stuck on making stuff in Blender.\n\nBut I also had trouble making enough features for the game. I got some agents moving around the test environment, and some player interactions, but that was about it.\n\nStill, I learnt a few things in Godot so that was good!\n\n_Good luck to everyone!_","title":"Update day 2: \"Porch Pirates\"","wayback_source":[]}