{"author_name":"WetDesertRock","cat":"LD #32","comments":[],"epoch":1429334280,"likes":2,"metadata":{"p_key":"20021","p_author":"WetDesertRock","p_authorkey":"30221","p_urlkey":"55354","p_title":"Flashlight Game Progress","p_cat":"LD #32","p_event":"LD32","p_time":"1429334280","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"30221","us_name":"WetDesertRock","us_username":"wetdesertrock","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Thusfar the idea is to turn on flashlight to freeze enemies, explore and find neat things, as well as figure out story.<\/p>\n <p>Art wise, trying to go for a patchwork colorfield style thing.<\/p>\n <p>Here is my current art style (its my game tile map if you couldn&#8217;t tell)<\/p>\n <p>&nbsp;<img src=\"https:\/\/pbs.twimg.com\/media\/CC2YzoFUEAAqoUH.png\" alt=\"\" \/><\/p>","time":"April 18th, 2015 12:18 am","title":"Flashlight Game Progress"}