{"author_link":"\/users\/jdah","author_name":"jdah","author_uid":"jdah","comments":[],"epoch":1683018862,"event":"LD53","format":"md","ldjam_node_id":368433,"likes":2,"metadata":{"p_key":"200341","p_author":"jdah","p_authorkey":"1279184","p_urlkey":"433006","p_title":"Bugfix Rules","p_cat":"LDJam ","p_event":"LD53","p_time":"1683018862","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1279184","us_name":"jdah","us_username":"jdah","event_start":"1682726400","event_key":"118","event_name":"Ludum Dare 53"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD53","removed_author":false},"_superparent":332127,"_trust":1,"author":279184,"body":"Hey all, quick question - my compo game is written in C, and as a result of being written in 48 hours has some memory leaks (who could have seen that coming?) which can make the game crash pretty early on (like level 9\/30). I'm not entirely sure about bug fix rules, but would it be acceptable to re-upload the game with the memory leaks fixed? since it is technically (partially) playable.","comments":4,"comments-timestamp":"2023-05-02T10:34:22Z","created":"2023-05-02T09:12:18Z","files":[],"files-timestamp":0,"id":368433,"love":2,"love-timestamp":"2023-05-02T09:27:36Z","meta":[],"modified":"2023-05-02T10:34:22Z","name":"Bugfix Rules","node-timestamp":"2023-05-02T09:14:22Z","parent":337923,"parents":[1,5,9,332127,337923],"path":"\/events\/ludum-dare\/53\/precious-cargo-and-some-aliens-trying-to-steal-it-from-you\/bugfix-rules","published":"2023-05-02T09:14:22Z","scope":"public","slug":"bugfix-rules","subsubtype":"","subtype":"","type":"post","version":1134622},"node_metadata":{"n_key":"368433","n_urlkey":"433006","n_parent":"337923","n_path":"\/events\/ludum-dare\/53\/precious-cargo-and-some-aliens-trying-to-steal-it-from-you\/bugfix-rules","n_slug":"bugfix-rules","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"279184","n_created":"1683018738","n_modified":"1683023662","n_version":"1134622","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/53\/precious-cargo-and-some-aliens-trying-to-steal-it-from-you\/bugfix-rules","text":"Hey all, quick question - my compo game is written in C, and as a result of being written in 48 hours has some memory leaks (who could have seen that coming?) which can make the game crash pretty early on (like level 9\/30). I'm not entirely sure about bug fix rules, but would it be acceptable to re-upload the game with the memory leaks fixed? since it is technically (partially) playable.","title":"Bugfix Rules","wayback_source":[]}