Made only with opensource

(:exclamation: Amateur's opinion)

My personal achievement for this jam is to have made a game with only open source softwares.

I'm pretty happy, that I :

  • replaced FL Studio by Ardour :musical_keyboard:
  • replaced Unity by Godot :computer:
  • replaced Photoshop by Blender :art:

And surprisingly it was ~~simple~~ not so complicated, really. My hard drive even gained space!

Where I thought I would gain in frustration I finally felt a greater ease of creation.

Blender for 2D with their new grease pencil tool was really incredibly powerful . The tool gives me the possibility to make animation super fast like that: bonhomme.gif But also to make my usualy static prop more alive by applying noise like that: arbre.gif In my opinion it's adding a lot of life to the world with only one button

In the same way, transform a 3D object in Unity to a sprite would be stupidely complicated (it is not made for) in Godot it took my few clicks. scoot.png scoot3D.png


If you want to see how it's look like please be my gest: a round tooks 100 seconds ^^ https://ldjam.com/events/ludum-dare/53/ld-pizza give it a try

I.gif