Made only with opensource
(:exclamation: Amateur's opinion)
My personal achievement for this jam is to have made a game with only open source softwares.
I'm pretty happy, that I :
- replaced FL Studio by Ardour :musical_keyboard:
- replaced Unity by Godot :computer:
- replaced Photoshop by Blender :art:
And surprisingly it was ~~simple~~ not so complicated, really. My hard drive even gained space!
Where I thought I would gain in frustration I finally felt a greater ease of creation.
Blender for 2D with their new grease pencil tool was really incredibly powerful . The tool gives me the possibility to make animation super fast like that:
But also to make my usualy static prop more alive by applying noise like that:
In my opinion it's adding a lot of life to the world with only one button
In the same way, transform a 3D object in Unity to a sprite would be stupidely complicated (it is not made for) in Godot it took my few clicks.

If you want to see how it's look like please be my gest: a round tooks 100 seconds ^^ https://ldjam.com/events/ludum-dare/53/ld-pizza give it a try
