Things I Didn't Like

We're all waiting on tenterhooks for the results or our last few ratings now, so I'm going to ruin the vibe and mention a few things I saw that annoyed me.

  • Browser-embedded games too large to play in my browser window. I prefer not to have to fullscreen or maximise my window for jam games unless they really demand it. Sometimes even maximising the window isn't enough. Does your WebGL game with simple models/sprites really need to be 1080p?
  • Controls based entirely on WASD + E/Q/etc. WASD controls are a standard on keyboards because the other hand is assumed to be using the mouse. Without that, you've crammed everything awkwardly onto one hand for no reason, and it's most people's off-hand to boot. And if your game only has directionals, you can allow both WASD and arrow keys.
  • Blatant ChatGPT blurbs. Mate you spent all weekend working on this, give me a couple sentences of what you were thinking. Don't make me eat a bowl of someone else's dry oats.