Fan art for LD53 games

The last few events, I've been drawing fan art of every game I play during play and rate (LD52, LD51, LD50).

I decided to keep up the tradition for LD53, with the following twists:

  • Fan art was drawn in pixel art style
  • Every character gets cat ears, like the characters (and various inanimate objects) in my game Holding Out.

Here's the group picture!

fanart53.png

If anything looks interesting to you, here's a full list of games:

  1. Holding Out by @jeremy-ryan
  2. Neighborhood Postal Service by @paul-nadan
  3. Chateau Grennouilles by @paul-merkamp and @alex-mcgrath
  4. Postal Pocalypse by @bwalter and @mothense
  5. Elevander of the Emu Express by @brainoid, @honest-dan, and @spacey3d
  6. Juggle Mail by @kuviman
  7. The Pigeon Post Principle by @cassowary
  8. Aerial Odyssey by @tvorojok, @maximbegunov, and @alekhoz
  9. Snail Mail by @winter2277, @william-wells, @adrien-tremblay, and @martenscedric
  10. Lucky Lefty Loves Letters by @thebooksnail and @elysiagriffin
  11. Grav Garb by @gizmolo, @wiredoverload, @xxatrain223, @bigtex, @karkadan, @arnenia, and @alchemic
  12. Toad Pizza Express by @nazorus
  13. Long Tail by @hitchh1k3r
  14. Badger Break Out by @knatt
  15. Sick Day Delivery by @jesseww, @caldane, @leith-prise, @serenamagic, @selidex, and @pyspher9
  16. Superbloom by @amango, @charles-haitkin, @augustin-carroll, @zinteger, @mlooper, and @devook

A few takeaways: - Pixel art is... harder? I would have expected pixel art to take less time and effort than more traditional illustration, but it was more challenging if anything to abstract characters --- keeping them recognizable, but also fit with the style for the group shot. - Choose a palette ahead of time and stick to it. Otherwise you improvise and end up with like ten slightly different shades of green. - Be consistent about scale. Things started out pretty well, but I ended up with a human sized pigeon and a bee the size of maybe a gorilla (and about as furry). - It was a lot of fun. The community continues to produce great little games with fun characters that make this personal challenge fun every year.

Great work everybody, and good luck as we head into results tomorrow!