{"author_name":"eXpl0it3r","cat":"LD #32","comments":[],"epoch":1429322340,"likes":0,"metadata":{"p_key":"20153","p_author":"eXpl0it3r","p_authorkey":"19132","p_urlkey":"55486","p_title":"Let\u2019s Go!","p_cat":"LD #32","p_event":"LD32","p_time":"1429322340","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"19132","us_name":"eXpl0it3r","us_username":"expl0it3r","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>The compo has started and surprisingly the theme has turned out to be rather interesting: &#8220;An Unconventional Weapon&#8221;<\/p>\n <p>Unfortunately my <a href=\"https:\/\/github.com\/eXpl0it3r\/SmallGameFramework\" target=\"_blank\">SmallGameFramework<\/a> didn&#8217;t fully make it in time for LD32, but lets &#8220;make games and not engines&#8221; and maybe I&#8217;ll get the chance to refactor out some stuff.<\/p>\n <p>All I need now is an idea that uses the theme in some way and I&#8217;ll have to decide on a genre. For now however it means to take a nap and look at things with fresh eyes!<\/p>\n \n <p>Tags: <a href=\"http:\/\/ludumdare.com\/compo\/tag\/compo\/\" rel=\"tag\">compo<\/a>, <a href=\"http:\/\/ludumdare.com\/compo\/tag\/sleep\/\" rel=\"tag\">sleep<\/a><\/p>","time":"April 17th, 2015 8:59 pm","title":"Let\u2019s Go!"}