In if I don't forget
I'll likely be doing an original old xbox game for this one, or at least starting on one if I get far enough along on the directx stuff to get something running before the jam date. If not I'll use Uni^H^H^Hgodot or something.
If xbox I'll be using some sort of chimera of groglibs off my github, and probably blender for characters and radiant for levels. I'm switching from quake army knife and the switch is not yet done so I might use that. I use 3d coat for texturing if I get that far.
