{"author_link":"\/users\/flancon","author_name":"Flancon","author_uid":"flancon","comments":[],"epoch":1696109161,"event":"LD54","format":"md","ldjam_node_id":372912,"likes":6,"metadata":{"p_key":"201640","p_author":"Flancon","p_authorkey":"1372206","p_urlkey":"434698","p_title":"A laborious experience","p_cat":"LDJam ","p_event":"LD54","p_time":"1696109161","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1372206","us_name":"Flancon","us_username":"flancon","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":372206,"body":"One full day in, I worked on the game for almost 10 hours, and I only fear one thing: not being able to code my game as I want to.\nBut after a really quick rest, with better ideas, I was refilled with energy and found other solutions. With the game almost working, and the sprites almost done, I go to sleep.","comments":1,"comments-timestamp":"2023-09-30T21:30:34Z","created":"2023-09-25T08:14:23Z","files":[],"files-timestamp":0,"id":372912,"love":6,"love-timestamp":"2023-09-30T22:01:12Z","meta":[],"modified":"2023-09-30T22:01:12Z","name":"A laborious experience","node-timestamp":"2023-09-30T21:26:01Z","parent":372207,"parents":[1,5,9,371459,372207],"path":"\/events\/ludum-dare\/54\/fill-the-crates\/a-laborious-experience","published":"2023-09-30T21:26:01Z","scope":"public","slug":"a-laborious-experience","subsubtype":"","subtype":"","type":"post","version":1159176},"node_metadata":{"n_key":"372912","n_urlkey":"434698","n_parent":"372207","n_path":"\/events\/ludum-dare\/54\/fill-the-crates\/a-laborious-experience","n_slug":"a-laborious-experience","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"372206","n_created":"1695629663","n_modified":"1696111272","n_version":"1159176","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/fill-the-crates\/a-laborious-experience","text":"One full day in, I worked on the game for almost 10 hours, and I only fear one thing: not being able to code my game as I want to.\nBut after a really quick rest, with better ideas, I was refilled with energy and found other solutions. With the game almost working, and the sprites almost done, I go to sleep.","title":"A laborious experience","wayback_source":[]}