Third time's the charm
This will be my third time attempting LD, hopefully the second publishing a somewhat finished game here. My main goal this time is trying for a small enough scope so I can try my hand at having some sound this time. I'll be aiming for the compo, but realistically will be entering the jam and will share the code either way.
Anyways, what I'm planning to use: - Engine: Godot 4.1 - Art: Blender 3.6 - Audio: Mercury Live Coding Environment - Others: pure desperation
I'm thinking of doing some mixed art project, and if so I'll be drawing on my tablet as well with whatever free software I'm using at the moment. If so, I'll specify on the game page then. For the audio, I'm always jumping from one live coding language to another, but I'm pretty sure I'll be using Mercury this time. I know it's not exactly made for this, but I'm really bad with the usual audio programs, and coding my music is really fun.
Here's to not burning myself out and being able to respond to all comments this time!