{"author_link":"\/users\/netrunner-nobody","author_name":"Netrunner Nobody","author_uid":"netrunner-nobody","comments":[],"epoch":1695860310,"event":"LD54","format":"md","ldjam_node_id":374127,"likes":16,"metadata":{"p_key":"201748","p_author":"Netrunner Nobody","p_authorkey":"1039847","p_urlkey":"435061","p_title":"A Modest Proposal: Folklore","p_cat":"LDJam ","p_event":"LD54","p_time":"1695860310","p_likes":"16","p_comments":"0","p_status":"WAYBACK","us_key":"1039847","us_name":"Netrunner Nobody","us_username":"netrunner-nobody","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":39847,"body":"We've had fifty-four consecutive Ludum Dare jams where writing and narrative have been treated as an afterthought relative to the other parts that go into making a game. How about we throw our community's narrative designers a bone for once?\n\n\nUnless you guys would rather play through several hundred games about absorbing things or locks and keys for some reason.\n![folklore.png](\/\/\/raw\/7ab\/9\/z\/5c1af.png)","comments":10,"comments-timestamp":"2023-09-28T05:41:39Z","created":"2023-09-28T00:11:59Z","files":[],"files-timestamp":0,"id":374127,"love":16,"love-timestamp":"2023-09-28T15:12:34Z","meta":[],"modified":"2023-09-28T15:12:34Z","name":"A Modest Proposal: Folklore","node-timestamp":"2023-09-28T00:18:30Z","parent":371875,"parents":[1,5,9,371459,371875],"path":"\/events\/ludum-dare\/54\/lava-run-high-intensity-cave-escape\/a-modest-proposal-folklore","published":"2023-09-28T00:18:30Z","scope":"public","slug":"a-modest-proposal-folklore","subsubtype":"","subtype":"","type":"post","version":1152732},"node_metadata":{"n_key":"374127","n_urlkey":"435061","n_parent":"371875","n_path":"\/events\/ludum-dare\/54\/lava-run-high-intensity-cave-escape\/a-modest-proposal-folklore","n_slug":"a-modest-proposal-folklore","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"39847","n_created":"1695859919","n_modified":"1695913954","n_version":"1152732","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/lava-run-high-intensity-cave-escape\/a-modest-proposal-folklore","text":"We've had fifty-four consecutive Ludum Dare jams where writing and narrative have been treated as an afterthought relative to the other parts that go into making a game. How about we throw our community's narrative designers a bone for once?\n\n\nUnless you guys would rather play through several hundred games about absorbing things or locks and keys for some reason.\n![folklore.png](\/\/\/raw\/7ab\/9\/z\/5c1af.png)","title":"A Modest Proposal: Folklore","wayback_source":[]}