i'm in!

this'll be my first time participating in a 48/72-hour gamejam. i've participated in some week-long jams before, but im excited to challenge myself more! my goal is to not overscope my game, something i have a bad habit of doing... im aiming for the compo, but if i miss it, at least the jam is still there!

i'll be using the language Rust and the framework Bevy for making the game, Aseprite for the art, and Beepbox, Audacity, and sfxr for sounds and music!

good luck everyone!