Waiting for LD54 with... Godot

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I've been learning Godot (and GDScript) for a few days, looking forward to starting the development of my first Godot game ever. I had been mostly using Unity before, it was time to learn new engines. The sample projects are quite educating.

I'll probably make a 2D game with pixel-art for WebGL platform. The primary reason why I didn't choose UE5.

F7Lm8MaXMAAJLIw.jpeg I had started learning Godot by its 4.x version, but found out that 3.x is much more suitable for WebGL games. Web game not working in macOS is a dealbreaker for me.