{"author_link":"\/users\/conradoclark","author_name":"ConradoClark","author_uid":"conradoclark","comments":[],"epoch":1696016557,"event":"LD54","format":"md","ldjam_node_id":376065,"likes":3,"metadata":{"p_key":"201921","p_author":"ConradoClark","p_authorkey":"1076491","p_urlkey":"435577","p_title":"Hey, I'm in!","p_cat":"LDJam ","p_event":"LD54","p_time":"1696016557","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1076491","us_name":"LDJam user 76491","us_username":"76491","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":76491,"body":"Good luck to y'all! Pretty interesting themes this time round :smile: \n\nI still use Unity on a daily basis, but I figured out this would be a super cool learning opportunity and I've been playing around with Godot for a few days, so, I guess, why not?\n\nThis time I'll be using:\n- Godot (engine)\n- Aseprite (visuals)\n- FL Studio (audio)\n- Spritemancer \/ Pixel Composer (for particles and such)\n\nI'll try to go as simple as I can (which is something I'm not known for so let's see what happens)\n\nHappy jamming!","comments":0,"created":"2023-09-29T19:29:17Z","files":[],"files-timestamp":0,"id":376065,"love":3,"love-timestamp":"2023-09-29T20:45:57Z","meta":[],"modified":"2023-09-29T20:45:57Z","name":"Hey, I'm in!","node-timestamp":"2023-09-29T19:42:37Z","parent":374120,"parents":[1,5,9,371459,374120],"path":"\/events\/ludum-dare\/54\/solid-state-dive\/hey-im-in","published":"2023-09-29T19:42:37Z","scope":"public","slug":"hey-im-in","subsubtype":"","subtype":"","type":"post","version":1155576},"node_metadata":{"n_key":"376065","n_urlkey":"435577","n_parent":"374120","n_path":"\/events\/ludum-dare\/54\/solid-state-dive\/hey-im-in","n_slug":"hey-im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"76491","n_created":"1696015757","n_modified":"1696020357","n_version":"1155576","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/solid-state-dive\/hey-im-in","text":"Good luck to y'all! Pretty interesting themes this time round :smile: \n\nI still use Unity on a daily basis, but I figured out this would be a super cool learning opportunity and I've been playing around with Godot for a few days, so, I guess, why not?\n\nThis time I'll be using:\n- Godot (engine)\n- Aseprite (visuals)\n- FL Studio (audio)\n- Spritemancer \/ Pixel Composer (for particles and such)\n\nI'll try to go as simple as I can (which is something I'm not known for so let's see what happens)\n\nHappy jamming!","title":"Hey, I'm in!","wayback_source":[]}