{"author_link":"\/users\/asbjorn","author_name":"asbjorn","author_uid":"asbjorn","comments":[],"epoch":1696016842,"event":"LD54","format":"md","ldjam_node_id":376101,"likes":6,"metadata":{"p_key":"201925","p_author":"asbjorn","p_authorkey":"1306178","p_urlkey":"435586","p_title":"Let's go!","p_cat":"LDJam ","p_event":"LD54","p_time":"1696016842","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1306178","us_name":"asbjorn","us_username":"asbjorn","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":306178,"body":"We're ready to go!\n\nWe've set up a repo to build Godot v4.1 games for web using Nix Flakes. \n\nThe repo is here: https:\/\/gitlab.com\/pyjam.as\/ludum-dare-54\n\nWe have beer in the fridge and microdoses in backpack.\n\nI'm going to be tooting about our progress on Mastodon - and maybe here too.\n\nI'm [asbjorn@norrebro.space](https:\/\/norrebro.space\/@asbjorn) on mastodon. And I'll be posting with the #ldjam hashtag. Come say hi!\n\nI still need to figure out where to host it. Recent versions of godot require SharedArrayBuffer support, which requires some specific HTTP response headers. ...and gitlab pages doesn't let us set these.\nI'll probably end up self-hosting something.","comments":5,"comments-timestamp":"2023-09-30T19:52:18Z","created":"2023-09-29T19:42:17Z","files":[],"files-timestamp":0,"id":376101,"love":6,"love-timestamp":"2023-09-29T20:45:55Z","meta":[],"modified":"2023-09-30T19:52:18Z","name":"Let's go!","node-timestamp":"2023-09-29T19:49:51Z","parent":373786,"parents":[1,5,9,371459,373786],"path":"\/events\/ludum-dare\/54\/tiny-bites-big-delights-a-culinary-adventure-in-a-pocket-sized-kitchen\/lets-go","published":"2023-09-29T19:47:22Z","scope":"public","slug":"lets-go","subsubtype":"","subtype":"","type":"post","version":1155609},"node_metadata":{"n_key":"376101","n_urlkey":"435586","n_parent":"373786","n_path":"\/events\/ludum-dare\/54\/tiny-bites-big-delights-a-culinary-adventure-in-a-pocket-sized-kitchen\/lets-go","n_slug":"lets-go","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"306178","n_created":"1696016537","n_modified":"1696103538","n_version":"1155609","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/tiny-bites-big-delights-a-culinary-adventure-in-a-pocket-sized-kitchen\/lets-go","text":"We're ready to go!\n\nWe've set up a repo to build Godot v4.1 games for web using Nix Flakes. \n\nThe repo is here: https:\/\/gitlab.com\/pyjam.as\/ludum-dare-54\n\nWe have beer in the fridge and microdoses in backpack.\n\nI'm going to be tooting about our progress on Mastodon - and maybe here too.\n\nI'm [asbjorn@norrebro.space](https:\/\/norrebro.space\/@asbjorn) on mastodon. And I'll be posting with the #ldjam hashtag. Come say hi!\n\nI still need to figure out where to host it. Recent versions of godot require SharedArrayBuffer support, which requires some specific HTTP response headers. ...and gitlab pages doesn't let us set these.\nI'll probably end up self-hosting something.","title":"Let's go!","wayback_source":[]}