More ideas for each theme
About a day ago, I posted some ideas for every theme except Folklore: https://ldjam.com/events/ludum-dare/54/$371557/ideas-for-each-theme
Here are some more ideas!
Shelter- Build traps to keep enemies from entering your shelter
- Same idea as shelter, but with continuous waves of enemies and an end goal of protecting your shelter so that no enemies can ever enter
- I don't really have much else to say on this one... you could take almost any other theme and apply it to an underground setting
- Defend against waves of unfamiliar robots
- Level-based game where you can skip levels by taking certain paths
- Keep defending yourself until you see/hear the signal? (It's pretty basic, but I don't have a lot of ideas for this theme)
- The player and/or enemy has extreme muscles
- Same idea as shelter
- You are stuck in space and must find a way to get home by salvaging the remains of the rocket
- Narrative about self-reflection
- Same idea as paths but with the addition of keys
- Enemies only spawn in darkness, so use your light to keep them away
- The main enemies are tiny insects with the power of murder hornets
- The level design prevents you from dodging attacks, so you must use your skills and items and can't rely on movement
- Your health goes down by itself, and you must regain health from sources (like plants or creatures)