{"author_link":"\/users\/jacinto-mba","author_name":"Jacinto Mba","author_uid":"jacinto-mba","comments":[],"epoch":1696047165,"event":"LD54","format":"md","ldjam_node_id":377340,"likes":4,"metadata":{"p_key":"202102","p_author":"Jacinto Mba","p_authorkey":"1183445","p_urlkey":"435967","p_title":"Hands on!","p_cat":"LDJam ","p_event":"LD54","p_time":"1696047165","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1183445","us_name":"Jacinto Mba","us_username":"jacinto-mba","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":183445,"body":"So after some brainstorming with my friend @icaro-niz and struggling with my Blender installation, we finally have some basic models and level design. We also made good progress on setting up the code repo, ready for TDD and CI\/CD with auto-deployments to itch.io by commits.\n![Screenshot_20230930_050927.png](\/\/\/raw\/59c\/c2\/z\/5c3d1.png)","comments":2,"comments-timestamp":"2023-09-30T12:10:06Z","created":"2023-09-30T04:07:57Z","files":[],"files-timestamp":0,"id":377340,"love":4,"love-timestamp":"2023-09-30T08:17:14Z","meta":[],"modified":"2023-09-30T12:10:06Z","name":"Hands on!","node-timestamp":"2023-09-30T04:13:26Z","parent":373336,"parents":[1,5,9,371459,373336],"path":"\/events\/ludum-dare\/54\/ld-54-game\/hands-on","published":"2023-09-30T04:12:45Z","scope":"public","slug":"hands-on","subsubtype":"","subtype":"","type":"post","version":1157495},"node_metadata":{"n_key":"377340","n_urlkey":"435967","n_parent":"373336","n_path":"\/events\/ludum-dare\/54\/ld-54-game\/hands-on","n_slug":"hands-on","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"183445","n_created":"1696046877","n_modified":"1696075806","n_version":"1157495","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/ld-54-game\/hands-on","text":"So after some brainstorming with my friend @icaro-niz and struggling with my Blender installation, we finally have some basic models and level design. We also made good progress on setting up the code repo, ready for TDD and CI\/CD with auto-deployments to itch.io by commits.\n![Screenshot_20230930_050927.png](\/\/\/raw\/59c\/c2\/z\/5c3d1.png)","title":"Hands on!","wayback_source":[]}