I'm in. It will be a Towerfall -esque platformer combat, in space.

Because of the wrap around, the space is, jk, limited. And, also SPACE. Space lasers, space rockets, UFOs, maybe twisted gravity.

  • As an engine, will use my vanilla js + webgl library, and only do Jam this time, no compo.
  • Asesprite - pixel graphics
  • Ldtk - Tile editor
  • Zzfx - SFX
  • SoundBox https://sb.bitsnbites.eu/ - music

AI will be the hardest part of this I think, but I try to keep it simple and dumb...