{"author_link":"\/users\/zerbu","author_name":"Zerbu","author_uid":"zerbu","comments":[],"epoch":1696057579,"event":"LD54","format":"md","ldjam_node_id":377462,"likes":2,"metadata":{"p_key":"202132","p_author":"Zerbu","p_authorkey":"1092440","p_urlkey":"436017","p_title":"End of Day Progress Report","p_cat":"LDJam ","p_event":"LD54","p_time":"1696057579","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1092440","us_name":"Zerbu","us_username":"zerbu","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":92440,"body":"Previous report: https:\/\/ldjam.com\/events\/ludum-dare\/54\/$371557\/progress-report\n\nI've been up all night working on my game for LD54, so it's time to get some sleep!\n\nTurns out that trying to get the entire MVG done in just one night was a *bit* too ambitious. Nevertheless, things have been going very smoothly and I'm confident I can get it done tomorrow. The only major hiccup I've had so far was with navmeshes, and I solved the problem relatively quickly.","comments":0,"created":"2023-09-30T07:03:17Z","files":[],"files-timestamp":0,"id":377462,"love":2,"love-timestamp":"2023-09-30T07:25:48Z","meta":[],"modified":"2023-09-30T07:25:48Z","name":"End of Day Progress Report","node-timestamp":"2023-09-30T07:06:19Z","parent":371557,"parents":[1,5,9,371459,371557],"path":"\/events\/ludum-dare\/54\/inferno-collapse\/end-of-day-progress-report","published":"2023-09-30T07:06:19Z","scope":"public","slug":"end-of-day-progress-report","subsubtype":"","subtype":"","type":"post","version":1157757},"node_metadata":{"n_key":"377462","n_urlkey":"436017","n_parent":"371557","n_path":"\/events\/ludum-dare\/54\/inferno-collapse\/end-of-day-progress-report","n_slug":"end-of-day-progress-report","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"92440","n_created":"1696057397","n_modified":"1696058748","n_version":"1157757","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/inferno-collapse\/end-of-day-progress-report","text":"Previous report: https:\/\/ldjam.com\/events\/ludum-dare\/54\/$371557\/progress-report\n\nI've been up all night working on my game for LD54, so it's time to get some sleep!\n\nTurns out that trying to get the entire MVG done in just one night was a *bit* too ambitious. Nevertheless, things have been going very smoothly and I'm confident I can get it done tomorrow. The only major hiccup I've had so far was with navmeshes, and I solved the problem relatively quickly.","title":"End of Day Progress Report","wayback_source":[]}