{"author_link":"\/users\/ben-parisi","author_name":"Ben Parisi","author_uid":"ben-parisi","comments":[],"epoch":1696065545,"event":"LD54","format":"md","ldjam_node_id":377565,"likes":3,"metadata":{"p_key":"202158","p_author":"Ben Parisi","p_authorkey":"1267211","p_urlkey":"436062","p_title":"AI generated point and click adventure is coming along.","p_cat":"LDJam ","p_event":"LD54","p_time":"1696065545","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1267211","us_name":"Ben Parisi","us_username":"ben-parisi","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":267211,"body":"![Showcase01_00000079.gif](\/\/\/raw\/bc3\/14\/z\/5c424.gif)\n\nManaged to get a decent set of mechanics together for a point and click adventure game. Sometimes things come together beautifully. Midjourney will make a perfect environment, photoshop will use generative fill to make exactly the thing I want, or copilot will intuit how I want an entire system to work from a few variables.\n\nOther times, it fails miserably. Try to get Midjourney to understand certain abstract concepts like, \"an open door\" or \"a character viewed from all sides\" it's a bad time.\nImage to 3d is a joke. It just doesn't work.\n\nFor the most part. Copilot is pulling amazing weight. But It has terrible architecture sense. Good for solving small problems. Bad for solving big problems.","comments":0,"created":"2023-09-30T09:08:42Z","files":[],"files-timestamp":0,"id":377565,"love":3,"love-timestamp":"2023-09-30T10:52:03Z","meta":[],"modified":"2023-09-30T10:52:03Z","name":"AI generated point and click adventure is coming along.","node-timestamp":"2023-09-30T09:19:05Z","parent":375750,"parents":[1,5,9,371459,375750],"path":"\/events\/ludum-dare\/54\/ludem-daire\/ai-generated-point-and-click-adventure-is-coming-along","published":"2023-09-30T09:19:05Z","scope":"public","slug":"ai-generated-point-and-click-adventure-is-coming-along","subsubtype":"","subtype":"","type":"post","version":1157969},"node_metadata":{"n_key":"377565","n_urlkey":"436062","n_parent":"375750","n_path":"\/events\/ludum-dare\/54\/ludem-daire\/ai-generated-point-and-click-adventure-is-coming-along","n_slug":"ai-generated-point-and-click-adv","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"267211","n_created":"1696064922","n_modified":"1696071123","n_version":"1157969","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/ludem-daire\/ai-generated-point-and-click-adventure-is-coming-along","text":"![Showcase01_00000079.gif](\/\/\/raw\/bc3\/14\/z\/5c424.gif)\n\nManaged to get a decent set of mechanics together for a point and click adventure game. Sometimes things come together beautifully. Midjourney will make a perfect environment, photoshop will use generative fill to make exactly the thing I want, or copilot will intuit how I want an entire system to work from a few variables.\n\nOther times, it fails miserably. Try to get Midjourney to understand certain abstract concepts like, \"an open door\" or \"a character viewed from all sides\" it's a bad time.\nImage to 3d is a joke. It just doesn't work.\n\nFor the most part. Copilot is pulling amazing weight. But It has terrible architecture sense. Good for solving small problems. Bad for solving big problems.","title":"AI generated point and click adventure is coming along.","wayback_source":[]}