DevLog #2

Basic (very basic) level editor is complete. Levels are stored in integer strings, goal is to refine the editor for use with ingame controls so levels can be created and easily shared by players. I don't know if i will be able to do that within the 48 hours of the compo, but this can just as well be added as a post jam patch afterwards.

robot_editor.png

I think I need to work on the coloring. The color palette is limited to 4 scales of grey due to the handheld aesthetics I am aiming for, but walls and floor should be easier to differentiate....