This is a dark, serious game, I promise

Anywho, the structure is all starting to come together now. I think tomorrow it should be a matter of creating the opening and closing cutscenes, padding out the number of characters, and writing up "epilogues" to show how your chosen characters fared in space. I'd like this to be a game that people play repeatedly, trying different characters each time, to see all their different reactions and epilogues. I'm just now sure how much I can do within the time constraints of Ludum Dare and the size constraints of PICO-8.