{"author_link":"\/users\/adamsmccall","author_name":"AdamsMcCall","author_uid":"adamsmccall","comments":[],"epoch":1696103476,"event":"LD54","format":"md","ldjam_node_id":378016,"likes":4,"metadata":{"p_key":"202315","p_author":"AdamsMcCall","p_authorkey":"1235437","p_urlkey":"436288","p_title":"Pathfinding somewhat done","p_cat":"LDJam ","p_event":"LD54","p_time":"1696103476","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1235437","us_name":"AdamsMcCall","us_username":"adamsmccall","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":235437,"body":"I also added some animation when the blocks spawn. It looks alright and it avoids the player getting stuck in it :thinking: \n\n![ld54.gif](\/\/\/raw\/da7\/93\/z\/5c52e.gif)\n\nI still need to make the enemy properly attack the player and make some nice assets. Now is the moment when Im starting to realize I may not have enough time after all :eyes: ","comments":1,"comments-timestamp":"2023-09-30T22:29:14Z","created":"2023-09-30T19:49:07Z","files":[],"files-timestamp":0,"id":378016,"love":4,"love-timestamp":"2023-10-01T00:10:03Z","meta":[],"modified":"2023-10-01T00:10:03Z","name":"Pathfinding somewhat done","node-timestamp":"2023-09-30T19:51:16Z","parent":375378,"parents":[1,5,9,371459,375378],"path":"\/events\/ludum-dare\/54\/a-small-town\/pathfinding-somewhat-done","published":"2023-09-30T19:51:16Z","scope":"public","slug":"pathfinding-somewhat-done","subsubtype":"","subtype":"","type":"post","version":1159000},"node_metadata":{"n_key":"378016","n_urlkey":"436288","n_parent":"375378","n_path":"\/events\/ludum-dare\/54\/a-small-town\/pathfinding-somewhat-done","n_slug":"pathfinding-somewhat-done","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"235437","n_created":"1696103347","n_modified":"1696119003","n_version":"1159000","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/a-small-town\/pathfinding-somewhat-done","text":"I also added some animation when the blocks spawn. It looks alright and it avoids the player getting stuck in it :thinking: \n\n![ld54.gif](\/\/\/raw\/da7\/93\/z\/5c52e.gif)\n\nI still need to make the enemy properly attack the player and make some nice assets. Now is the moment when Im starting to realize I may not have enough time after all :eyes: ","title":"Pathfinding somewhat done","wayback_source":[]}