{"author_link":"\/users\/roitchie","author_name":"Roitchie","author_uid":"roitchie","comments":[],"epoch":1696104609,"event":"LD54","format":"md","ldjam_node_id":378036,"likes":4,"metadata":{"p_key":"202326","p_author":"Roitchie","p_authorkey":"1028716","p_urlkey":"436300","p_title":"Day 1 Progress Report","p_cat":"LDJam ","p_event":"LD54","p_time":"1696104609","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1028716","us_name":"Roitchie","us_username":"roitchie","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":4,"author":28716,"body":"End of day 1 and what a day it has been. Perhaps our best start to a Ludum Dare yet. We have a finished MVP, a finalised game name and even a few pieces of near final artwork. \n\nSo here's Terminal Velocity so far - A bullet-hell game in a limited space terminal window. \n\n![Screenshot 2023-09-30 210547.png](\/\/\/raw\/c20\/7\/z\/5c535.png)\n\n![Screenshot 2023-09-30 210538.png](\/\/\/raw\/c20\/7\/z\/5c536.png)\n\nPlan for tomorrow is to add different projectile types and behaviours, add audio and create proper health bars for the player and Boss","comments":0,"created":"2023-09-30T20:06:08Z","files":[],"files-timestamp":0,"id":378036,"love":4,"love-timestamp":"2023-09-30T20:18:13Z","meta":[],"modified":"2023-09-30T20:18:13Z","name":"Day 1 Progress Report","node-timestamp":"2023-09-30T20:10:25Z","parent":371525,"parents":[1,5,9,371459,371525],"path":"\/events\/ludum-dare\/54\/terminal-velocity\/day-1-progress-report","published":"2023-09-30T20:10:09Z","scope":"public","slug":"day-1-progress-report","subsubtype":"","subtype":"","type":"post","version":1159040},"node_metadata":{"n_key":"378036","n_urlkey":"436300","n_parent":"371525","n_path":"\/events\/ludum-dare\/54\/terminal-velocity\/day-1-progress-report","n_slug":"day-1-progress-report","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"28716","n_created":"1696104368","n_modified":"1696105093","n_version":"1159040","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/terminal-velocity\/day-1-progress-report","text":"End of day 1 and what a day it has been. Perhaps our best start to a Ludum Dare yet. We have a finished MVP, a finalised game name and even a few pieces of near final artwork. \n\nSo here's Terminal Velocity so far - A bullet-hell game in a limited space terminal window. \n\n![Screenshot 2023-09-30 210547.png](\/\/\/raw\/c20\/7\/z\/5c535.png)\n\n![Screenshot 2023-09-30 210538.png](\/\/\/raw\/c20\/7\/z\/5c536.png)\n\nPlan for tomorrow is to add different projectile types and behaviours, add audio and create proper health bars for the player and Boss","title":"Day 1 Progress Report","wayback_source":[]}