{"author_link":"\/users\/mascoll","author_name":"Mascoll","author_uid":"mascoll","comments":[],"epoch":1696117216,"event":"LD54","format":"md","ldjam_node_id":378192,"likes":2,"metadata":{"p_key":"202405","p_author":"Mascoll","p_authorkey":"1265631","p_urlkey":"436393","p_title":"Making Menus!","p_cat":"LDJam ","p_event":"LD54","p_time":"1696117216","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1265631","us_name":"Mascoll","us_username":"mascoll","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":265631,"body":"Deciding to make a NES-game (limited space in more than theme) has turned out to be so much fun!\n\nFor me working with the graphics, it's been an amazingly enjoyable challenge to stay within the constraints (limited amount of sprites, only three colours at a time, etc). \n\nI'm now getting close to the finish-line with the BG tiles for the CHR-banks and decided to sort out the tiling for the loading and start-menu of our game!\n\nHere are our menus:\n\n![Premenutiles.png](\/\/\/raw\/f9d\/04\/z\/5c5c5.png)\n![Menutiles.png](\/\/\/raw\/f9d\/04\/z\/5c5c6.png)\n\n","comments":3,"comments-timestamp":"2023-10-01T01:24:49Z","created":"2023-09-30T23:34:42Z","files":[],"files-timestamp":0,"id":378192,"love":2,"love-timestamp":"2023-10-01T01:08:45Z","meta":[],"modified":"2023-10-01T01:24:49Z","name":"Making Menus!","node-timestamp":"2023-09-30T23:41:47Z","parent":377614,"parents":[1,5,9,371459,377614],"path":"\/events\/ludum-dare\/54\/firewall\/making-menus","published":"2023-09-30T23:40:16Z","scope":"public","slug":"making-menus","subsubtype":"","subtype":"","type":"post","version":1159484},"node_metadata":{"n_key":"378192","n_urlkey":"436393","n_parent":"377614","n_path":"\/events\/ludum-dare\/54\/firewall\/making-menus","n_slug":"making-menus","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"265631","n_created":"1696116882","n_modified":"1696123489","n_version":"1159484","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/firewall\/making-menus","text":"Deciding to make a NES-game (limited space in more than theme) has turned out to be so much fun!\n\nFor me working with the graphics, it's been an amazingly enjoyable challenge to stay within the constraints (limited amount of sprites, only three colours at a time, etc). \n\nI'm now getting close to the finish-line with the BG tiles for the CHR-banks and decided to sort out the tiling for the loading and start-menu of our game!\n\nHere are our menus:\n\n![Premenutiles.png](\/\/\/raw\/f9d\/04\/z\/5c5c5.png)\n![Menutiles.png](\/\/\/raw\/f9d\/04\/z\/5c5c6.png)\n\n","title":"Making Menus!","wayback_source":[]}