{"author_link":"\/users\/wolkp","author_name":"wolkp","author_uid":"wolkp","comments":[],"epoch":1696129063,"event":"LD54","format":"md","ldjam_node_id":378253,"likes":14,"metadata":{"p_key":"202430","p_author":"wolkp","p_authorkey":"1315038","p_urlkey":"436430","p_title":"Update#3: Some more progress on the LiGHTHOLDER","p_cat":"LDJam ","p_event":"LD54","p_time":"1696129063","p_likes":"14","p_comments":"0","p_status":"WAYBACK","us_key":"1315038","us_name":"LDJam user 315038","us_username":"315038","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":315038,"body":"Finally got the day\/night gameplay loop (kinda) working!  \nTomorrow I'll create some upgrades which can be bought with the collected resources.  \n  \nAlso I'll focus on the mechanic of tiles which are eaten by The Sea Monster  \n(it's those red tiles - each new day the monster will mark 3 of them and will devour them the next day, which effectively limits our gameplay space as the time goes and forces us to strategize)  \n\n![Screenshot_604.png](\/\/\/raw\/e9e\/c4\/z\/5c5f5.png)  \n  \n![Screenshot_605.png](\/\/\/raw\/e9e\/c4\/z\/5c5f6.png)  \n  \nTime to get a tiny bit of sleep now...","comments":0,"created":"2023-10-01T02:44:35Z","files":[],"files-timestamp":0,"id":378253,"love":14,"love-timestamp":"2023-10-01T06:20:20Z","meta":[],"modified":"2023-10-01T06:20:20Z","name":"Update#3: Some more progress on the LiGHTHOLDER","node-timestamp":"2023-10-01T02:59:15Z","parent":377813,"parents":[1,5,9,371459,377813],"path":"\/events\/ludum-dare\/54\/lightholder\/update-3-some-more-progress-on-the-lightholder","published":"2023-10-01T02:57:43Z","scope":"public","slug":"update-3-some-more-progress-on-the-lightholder","subsubtype":"","subtype":"","type":"post","version":1159668},"node_metadata":{"n_key":"378253","n_urlkey":"436430","n_parent":"377813","n_path":"\/events\/ludum-dare\/54\/lightholder\/update-3-some-more-progress-on-the-lightholder","n_slug":"update-3-some-more-progress-on-t","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"315038","n_created":"1696128275","n_modified":"1696141220","n_version":"1159668","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/lightholder\/update-3-some-more-progress-on-the-lightholder","text":"Finally got the day\/night gameplay loop (kinda) working!  \nTomorrow I'll create some upgrades which can be bought with the collected resources.  \n  \nAlso I'll focus on the mechanic of tiles which are eaten by The Sea Monster  \n(it's those red tiles - each new day the monster will mark 3 of them and will devour them the next day, which effectively limits our gameplay space as the time goes and forces us to strategize)  \n\n![Screenshot_604.png](\/\/\/raw\/e9e\/c4\/z\/5c5f5.png)  \n  \n![Screenshot_605.png](\/\/\/raw\/e9e\/c4\/z\/5c5f6.png)  \n  \nTime to get a tiny bit of sleep now...","title":"Update#3: Some more progress on the LiGHTHOLDER","wayback_source":[]}