{"author_link":"\/users\/aweskybear","author_name":"AweSkyBear","author_uid":"aweskybear","comments":[],"epoch":1696162120,"event":"LD54","format":"md","ldjam_node_id":378453,"likes":7,"metadata":{"p_key":"202508","p_author":"AweSkyBear","p_authorkey":"1371030","p_urlkey":"436552","p_title":"Day 1.5: an **infinity** teaser! ;)","p_cat":"LDJam ","p_event":"LD54","p_time":"1696162120","p_likes":"7","p_comments":"0","p_status":"WAYBACK","us_key":"1371030","us_name":"LDJam user 371030","us_username":"371030","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":371030,"body":"Who said **limited space** meant finite number of spaces?!\n\n![Animation1.14.gif](\/\/\/raw\/659\/a5\/z\/5c6fb.gif)\n\nLong live **pseudo-randomness**!\n\nThis is from the ***Free Roam*** mode, in which you do nothing but **roam freely forever**.\n\n---\n\n**Done (but not all shown above)?** Styles, foes in the maze, collectible fruit, level processing!, 2 tunes created in minutes via MIDI composition software + sound fonts!\n\n**In the works?**: the **actual game** where you navigate the maze along some hints in it + foes trying to get to you and eat your watermelon pieces ;( . Stitching it all together in hopefully several complete levels (testing and refining takes quite some time).\n\n**Previous post**: https:\/\/ldjam.com\/events\/ludum-dare\/54\/$371504\/day-1-progress-notes\n","comments":0,"created":"2023-10-01T11:40:15Z","files":[],"files-timestamp":0,"id":378453,"love":7,"love-timestamp":"2023-10-01T13:15:48Z","meta":[],"modified":"2023-10-01T13:15:48Z","name":"Day 1.5: an **infinity** teaser! ;)","node-timestamp":"2023-10-01T12:08:40Z","parent":371504,"parents":[1,5,9,371459,371504],"path":"\/events\/ludum-dare\/54\/infinitum-labyrinth-space-un-limited\/day-1-5-an-infinity-teaser","published":"2023-10-01T12:08:40Z","scope":"public","slug":"day-1-5-an-infinity-teaser","subsubtype":"","subtype":"","type":"post","version":1160409},"node_metadata":{"n_key":"378453","n_urlkey":"436552","n_parent":"371504","n_path":"\/events\/ludum-dare\/54\/infinitum-labyrinth-space-un-limited\/day-1-5-an-infinity-teaser","n_slug":"day-1-5-an-infinity-teaser","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"371030","n_created":"1696160415","n_modified":"1696166148","n_version":"1160409","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/infinitum-labyrinth-space-un-limited\/day-1-5-an-infinity-teaser","text":"Who said **limited space** meant finite number of spaces?!\n\n![Animation1.14.gif](\/\/\/raw\/659\/a5\/z\/5c6fb.gif)\n\nLong live **pseudo-randomness**!\n\nThis is from the ***Free Roam*** mode, in which you do nothing but **roam freely forever**.\n\n---\n\n**Done (but not all shown above)?** Styles, foes in the maze, collectible fruit, level processing!, 2 tunes created in minutes via MIDI composition software + sound fonts!\n\n**In the works?**: the **actual game** where you navigate the maze along some hints in it + foes trying to get to you and eat your watermelon pieces ;( . Stitching it all together in hopefully several complete levels (testing and refining takes quite some time).\n\n**Previous post**: https:\/\/ldjam.com\/events\/ludum-dare\/54\/$371504\/day-1-progress-notes\n","title":"Day 1.5: an **infinity** teaser! ;)","wayback_source":[]}