I’m IN! And trying something new!

It’s that time again, and I can’t wait to participate in my THIRD Ludum Dare! This will also be my second time entering the compo. Hopefully I will be finishing in time for the compo deadline, but I will be gone for much of Sunday, so I might just have to enter into the jam. But that would be alright!

My main goals:

  • Create a new style of game. The three games that I have finished (2 in LD, 1 in #1GAM) have all been point-and-click games. I’m very happy with them, but I’d like to try something NEW- a platformer or action game, perhaps?
  • Continuing off the trend of trying something new, I’ve been playing around with Audiotool recently, and it’s really awesome. (You can listen to the first thing I’ve just made here. It’s kinda cool.) I’d really like to devote more time into audio for this game. Graphics too, if I have time.
  • Finally, I don’t want to stress out about how well I place in the scoring. Last time I was blown away by how surprisingly well my Text (Message) Adventure game, SMS placed. Especially since I will be gone most of Sunday, I might not have the good fortune of creating as mind-blowing of a game. I want to try and remember that the prize is not in our score but in the products we create and the fun we have, and as long as we feel like we’ve gotten something out this competition, then we should be happy. Hoorah.

The themes will be announced in several minutes, oh man! I have good ideas for Unconventional Weapon and Companion, but really most of the themes seem pretty solid. Honestly, I’m surprised the theme I submitted, Harvest, made it into the final round. I also hope it doesn’t win. 😛

Happy jamming everyone!