LD54 over!
my initial plan for this compo was to make a bright photo-collage aesthetic 2D object arrangement game (fitting tile-shaped things into a box). I managed to get some pretty photos for it, but realized they didn't make for sensible gameplay, because most stuff in real life is roughly a rectangle...
so I made something completely different -- a grungy minimal score-attack top-down shooter. it's a bit janky around the edges gameplay/bug wise but I was pretty happy finding this aesthetic.
