Day 2 Progress Report

Alas it was going a bit too well. We spent several hours today trying to fix a very annoying rotation bug in Unity to do with signed angles and having to invert our angle.

But we are still in a fairly good place. It feels a lot more cohesive now and implementing the remaining attack types shouldn't be too challenging. Tomorrow we'll be creating the final art and remaining attacks.

Screenshot 2023-10-01 230307.png

Screenshot 2023-10-01 230254.png

Final day tomorrow. Good luck everyone!