and... submitted
After a day of trying to get the last of my game done I couldn't get the last mechanic I hoped for done. So I scrapped it/hid it away (I'll get back to it later) and focused on the aspect I wanted to work on this time around. The way it feels. Hopefully I got along the right lines... even with some dev art still in there and limited animations. Well I can't go any longer on this, work tomorrow and I need some sleep. Now I get the other fun part of trying out a range of creative games by all of you. Happy jamming!