Godot is my new favorite engine!
I've used Unity and just plain ol' HTML Canvas in my previous game development efforts. After Unity broke everyone's trust I decided to give Godot a shot and I am 100% using Godot from now on!

Even though I had never used the engine before, I felt that I was accomplishing tasks in half the time it would take me with Unity. Part of that may be that I kept my ambitions small for this jam, but I loved it.
I marked my submission as Casual since I didn't stick too close to the theme, but feel free to check it out here: https://ldjam.com/events/ludum-dare/54/limited-space-targets