{"author_name":"jeje805","cat":"LD #37","comments":[],"epoch":1481405580,"likes":1,"metadata":{"p_key":"2036","p_author":"jeje805","p_authorkey":"500588","p_urlkey":"37529","p_title":"Fist update for my first Ludum Dare , The training room(not final title)","p_cat":"LD #37","p_event":"LD37","p_time":"1481405580","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"500588","us_name":"jeje805","us_username":"jeje805","event_start":"1481241600","event_key":"81","event_name":"Ludum Dare 37"},"text":"<p>Some here i am , doing my first Ludum dare , my game is a Fps doom\/quake like where you will need to fight wave of drone ai whith a metroid like weapon.<\/p>\n <p>I implemented the theme &#8220;One room&#8221; by making the game only being play inside one arena but here the twist the floor of the arena will reconfigure itself during wave.<\/p>\n <p>Maybe if i got time , i will do some sort of shop where the player can buy upgrade\/ability.<\/p>\n <p>&nbsp;<\/p>\n <p>Here a screenshot of the 3 drone type i will try to implement :<\/p>\n <p>From the left\u00a0it&#8217;s the basic drone , the sniper \u00a0and the tank<\/p>\n <p><img class=\"alignnone size-medium wp-image-591704\" src=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Sans-titre-300x173.png\" alt=\"Drones\" width=\"300\" height=\"173\" srcset=\"http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Sans-titre-300x173.png 300w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Sans-titre-768x442.png 768w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Sans-titre-550x317.png 550w, http:\/\/ludumdare.com\/compo\/wp-content\/uploads\/2016\/12\/Sans-titre.png 1533w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n <p>&nbsp;<\/p>\n <p>&nbsp;<\/p>\n <p>And a video of the current mechanic working inside the game (sorry for the bad resolution , dont have time to fix the recording swoftware&#8230;) :<\/p>\n <p>&nbsp;<\/p>\n <p><iframe width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/6t14VZYTdV8?feature=oembed\" frameborder=\"0\" allowfullscreen><\/iframe><\/p>\n <p>For now what is in the game :<\/p>\n <p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n <p>Player controller<\/p>\n <p>Drone ai (basic move only)<\/p>\n <p>Shooting with player gun<\/p>\n <p>Room controller(reconfigure the floor)<\/p>\n <p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<\/p>\n <p>Probably a too big project for my first ludumdare but i will try my best to finish it . It at the sound level that im the most concern due to my experience in the subject.My commit on the official site will be under the name &#8220;jejelite&#8221; if your are interesting seing the game once finish.<\/p>\n <p>Hope you all a nice Ludum dare and coffee(or tea)!!!<\/p>\n <p>J\u00e9r\u00e9mie Morin De Ruyter.<\/p>\n <p>&nbsp;<\/p>\n <p>PS : vous pouver laisser un commentaire en francais aussi.<\/p>","time":"December 10th, 2016 4:33 pm","title":"Fist update for my first Ludum Dare , The training room(not final title)"}