{"author_link":"\/users\/fahim-faysal","author_name":"Fahim Faysal","author_uid":"fahim-faysal","comments":[],"epoch":1696628494,"event":"LD54","format":"md","ldjam_node_id":381801,"likes":9,"metadata":{"p_key":"203676","p_author":"Fahim Faysal","p_authorkey":"1050872","p_urlkey":"438263","p_title":"Post jam improvements for compress(space) are up. More incoming!","p_cat":"LDJam ","p_event":"LD54","p_time":"1696628494","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1050872","us_name":"Fahim Faysal","us_username":"fahim-faysal","event_start":"1695945600","event_key":"117","event_name":"Ludum Dare 54"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD54","removed_author":false},"_superparent":371459,"_trust":1,"author":50872,"body":"I'm really happy with the reception for compress(space) so far. I'm happy to confirm that I'll be expanding the game in a proper post-jam version. \n\n![ezgif-4-ca54904205.gif](\/\/\/raw\/8b6\/c\/z\/5fe92.gif)\nFor now, I've added requested QOL features like a tile indicator and it now shows if you can fold from a tile. \n\nFor post-jam updates, you can follow me on **[itch.io](https:\/\/b-deshidev.itch.io\/)** or **[twitter](https:\/\/twitter.com\/B_DeshiDev)**\n\nIf you haven't played it yet, here's a juicy gif showing the space compression mechanic:\n![5de37.gif](\/\/\/raw\/8b6\/c\/z\/5fe95.gif)\n\n**[You can play it here](https:\/\/ldjam.com\/events\/ludum-dare\/54\/compressspace)**","comments":2,"comments-timestamp":"2023-10-07T08:27:25Z","created":"2023-10-06T21:21:10Z","files":[],"files-timestamp":0,"id":381801,"love":9,"love-timestamp":"2023-10-07T10:55:58Z","meta":[],"modified":"2023-10-07T10:55:58Z","name":"Post jam improvements for compress(space) are up. More incoming!","node-timestamp":"2023-10-06T21:49:13Z","parent":371499,"parents":[1,5,9,371459,371499],"path":"\/events\/ludum-dare\/54\/compressspace\/post-jam-improvements-for-compressspace-are-up-more-incoming","published":"2023-10-06T21:41:34Z","scope":"public","slug":"post-jam-improvements-for-compressspace-are-up-more-incoming","subsubtype":"","subtype":"","type":"post","version":1188103},"node_metadata":{"n_key":"381801","n_urlkey":"438263","n_parent":"371499","n_path":"\/events\/ludum-dare\/54\/compressspace\/post-jam-improvements-for-compressspace-are-up-more-incoming","n_slug":"post-jam-improvements-for-compre","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"50872","n_created":"1696627270","n_modified":"1696676158","n_version":"1188103","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/54\/compressspace\/post-jam-improvements-for-compressspace-are-up-more-incoming","text":"I'm really happy with the reception for compress(space) so far. I'm happy to confirm that I'll be expanding the game in a proper post-jam version. \n\n![ezgif-4-ca54904205.gif](\/\/\/raw\/8b6\/c\/z\/5fe92.gif)\nFor now, I've added requested QOL features like a tile indicator and it now shows if you can fold from a tile. \n\nFor post-jam updates, you can follow me on **[itch.io](https:\/\/b-deshidev.itch.io\/)** or **[twitter](https:\/\/twitter.com\/B_DeshiDev)**\n\nIf you haven't played it yet, here's a juicy gif showing the space compression mechanic:\n![5de37.gif](\/\/\/raw\/8b6\/c\/z\/5fe95.gif)\n\n**[You can play it here](https:\/\/ldjam.com\/events\/ludum-dare\/54\/compressspace)**","title":"Post jam improvements for compress(space) are up. More incoming!","wayback_source":[]}