Onwards into a full game! Post-Jam thoughts

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Post Jam plans

Hey everyone, I've decided to continue development of Lab Job!

One major realization I had post-release was the base mechanics have a lot of potential and can be very fun, however it was let down by the rushed level design, some combinations are not communicated to the player clearly and generally the levels get bigger, but not more difficult.

I would like to address these concerns in the continued development of the game, plus adding a small story to tie everything together - I've been really enjoying getting back into Pixel Art and am thankful for Ludum Dare for giving me the motivation to finish a new project.

Request for comments

If you havn't already played, I would really appreciate some additional feedback in regards to turning Lab Job into a full game with ~30 levels.

This is the best chance to get critical feedback from a broad array of people, including you! Professionals and hobbyists alike.

https://ldjam.com/events/ludum-dare/54/lab-job

Cheers!

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