{"author_name":"johnfn","cat":"LD #32","comments":[],"epoch":1429310520,"likes":1,"metadata":{"p_key":"20386","p_author":"johnfn","p_authorkey":"3187","p_urlkey":"55722","p_title":"I\u2019m in!","p_cat":"LD #32","p_event":"LD32","p_time":"1429310520","p_likes":"1","p_comments":"0","p_status":"UPD5","us_key":"3187","us_name":"johnfn","us_username":"johnfn","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<p>Can&#8217;t wait!<\/p>\n <p>Here&#8217;s some code that I&#8217;m releasing:\u00a0https:\/\/github.com\/johnfn\/BaseUnityProject<\/p>\n <p>It&#8217;s a simple collision engine and map manager for\u00a0Unity.<\/p>","time":"April 17th, 2015 5:42 pm","title":"I\u2019m in!"}