"Boxed In" Retrospective
Overall, we're very happy with how the game turned out. It took some brainstorming to land on an idea we liked, but we ended up with a twist on a classic game.

One of the highlights of the process was getting the CSV-based level importer working. We were able to get from a sketch to a full level very quickly.

It's also cool that people are picking up on and enjoying the hand-drawn elements.

We're working on a post-jam version that should be less clunky and will have some other improvements.
Thanks to everyone that has played and rated it so far.
You can play it here: https://ldjam.com/events/ludum-dare/54/boxed-in-2