My Extra entry is released: Shoot'n Trade

I like to use LUDUM DARE to challenge myself and try new things. It's not a good idea if you want a nice result and high rating, but it can be a great opportunity if you want to boost yourself to explore new possibilities.

So I've tried to make something in TypeScript with Phaser 3. I've discovered this language and framework three weeks ago!

Of course, the Compo and Jam timings were exceeded. But after two weekends and a few evenings, the result is here, and I've made a big leap in my knowledge of theses tools. I'm very happy with both, even if TypeScript has added a few complications (less Phaser examples, and the need of more tools in comparison to Javascript).
I've also discover the AI Copilot, and for me, the "whao" effect was even greater than ChatGPT last year. It's really great for learning new languages and frameworks.

So the result is a little Shoot'em Up, playable in your web browser, and available with source code.

Play Shoot'n Trade in your web browser

Use the limited space of your ship to embark cannons, shields or merchandises.
Fight your way against aliens waves.
Resell your remaining merchandise after each wave to make profit and buy more space.

ld54-screenshot-fight1.png

ld54-screenshot-shop.png

Play Shoot'n Trade in your web browser