Submitted something!

I've have now publicly published all of the code I managed to get done for this jam on GitHub. I do really want to finish out this project as it's fun to work on and I don't think it needs to be huge to be finished, but I've just been crazy busy the past few weeks (and, in fact, right now -- I have a bunch of stuff I should be doing instead of writing this).

But, it does count as far as I'm concerned. My game, "Daydreams," was (or is?) about busywork and pursuing creativity and stuff like that anyways, so I feel like this little weird way I've published it is perfectly appropriate for now.

I am also considering, at some point in the next few weeks (if I ever get any free time), attempting to stream (?) some of the Ludum Dare games that I would have played had I actually submitted on time. Still no idea if I'll actually do that given I don't know if I have the right environment for it, but hey, while I'm here dreaming I might as well throw out the idea. (And if it works out it could be fun for my next real Ludum Dare participation as well).

In any case I hope to see you all next time!