Small post-jam update to Feng Shui Struggles!
Hellow everyone! This was a nice jam, had a blast making game in solo and playing other's games.
This time I decided to go almost without any blogposts, but still got lots of reviews, thank you all!

So, as now the jam is over, I made a small post-jam update: - You asked, and I delivered: easier dragging! During gamejam I decided to imitate high friction between furniture and walls to reflect the real-life misery, but for long-term enjoyment of the game this is not necessary. - reworked a couple of hitboxes and sprites - remastered music! (made it less muddy)

For those of you who played this game -- I would love to hear about the dragging change.
For those of you who did not play -- enjoy the ride :)