{"author_name":"Kharza","cat":"LD #32","comments":[],"epoch":1429308300,"likes":2,"metadata":{"p_key":"20419","p_author":"Kharza","p_authorkey":"5649","p_urlkey":"55755","p_title":"Let\u2019s Go!","p_cat":"LD #32","p_event":"LD32","p_time":"1429308300","p_likes":"2","p_comments":"0","p_status":"UPD5","us_key":"5649","us_name":"Kharza","us_username":"kharza","event_start":"1429228800","event_key":"27","event_name":"LD32"},"text":"<div style=\"width: 640px; \" class=\"wp-video\"><!--[if lt IE 9]><script>document.createElement('video');<\/script><![endif]-->\n <video class=\"wp-video-shortcode\" id=\"video-442610-1\" width=\"640\" height=\"360\" preload=\"metadata\" controls=\"controls\"><source type=\"video\/webm\" src=\"https:\/\/dl.dropboxusercontent.com\/u\/59900676\/InAgain.webm?_=1\" \/><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/59900676\/InAgain.webm\">https:\/\/dl.dropboxusercontent.com\/u\/59900676\/InAgain.webm<\/a><\/video><\/div>\n <p>I had about a week off to prepare, so I beat my sharpdx libraries into shape a bit, and this time I&#8217;ll have lots of test code to go with it so I know stuff works.<\/p>\n <p>Since last time I&#8217;ve fixed a bunch of collision problems, and now handle all of the pesky wedge shaped geometry cases, had a go at some physics but it isn&#8217;t ready, made some user preference test code I can copy for this weekend, made a nice pathfinding test program that does a solid job of generating valid data, and documented a bunch of stuff.<\/p>\n <p>Here&#8217;s my base code:<\/p>\n <p><a href=\"https:\/\/dl.dropboxusercontent.com\/u\/59900676\/BaseCode32.zip\" title=\"Base Code\">Base Code<\/a><\/p>\n <p>I&#8217;m planning on taking a break on saturday afternoon to go to a fishing tournament in ArcheAge, but I will probably forget. <img src=\"http:\/\/ludumdare.com\/compo\/wp-includes\/images\/smilies\/simple-smile.png\" alt=\":)\" class=\"wp-smiley\" style=\"height: 1em; max-height: 1em;\" \/><\/p>","time":"April 17th, 2015 5:05 pm","title":"Let\u2019s Go!"}