{"author_link":"\/users\/danaesh","author_name":"Danaesh","author_uid":"danaesh","comments":[],"epoch":1711777154,"event":"LD55","format":"md","ldjam_node_id":383508,"likes":1,"metadata":{"p_key":"204268","p_author":"Danaesh","p_authorkey":"1382934","p_urlkey":"438995","p_title":"LUDUM DARE 55 \/\/ MY SUGGESTIONS","p_cat":"LDJam ","p_event":"LD55","p_time":"1711777154","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1382934","us_name":"Danaesh","us_username":"danaesh","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":382934,"body":"![resim_2024-03-30_083845746.png](\/\/\/raw\/6d7\/d5\/z\/609de.png)\n\n\u2022Vendor\n\nCould be anything from a clich\u00e9 tycoon game to a game where you\u2019d have to purchase \u2018\u2019Volunteering Workers\u2019\u2019 -NOT SLAVES- to build up an empire.\n\n\u2022Inn\n\nI am talking about the old 2000\u2019s MMORPGs, but maybe you are the one who gives the quests?\n\n\u2022Background Interacting w\/ The Game\n\nMost games don\u2019t care about the background: add a simple blur, call it done. But maybe, a game that is not a puzzle game could interact with the background: a simple system where it shows you where the enemies are, another small system where the background is the only damage source -but I believe this would only work in top-down or platformers-, I believe there are many more examples to give.\n\nSee you all in 14 days!\n\n","comments":0,"created":"2024-03-30T05:38:36Z","files":[],"files-timestamp":0,"id":383508,"love":1,"love-timestamp":"2024-04-07T22:17:39Z","meta":[],"modified":"2024-04-07T22:17:39Z","name":"LUDUM DARE 55 \/\/ MY SUGGESTIONS","node-timestamp":"2024-03-30T05:39:14Z","parent":383275,"parents":[1,5,9,383062,383275],"path":"\/events\/ludum-dare\/55\/$383275\/ludum-dare-55-my-suggestions-1","published":"2024-03-30T05:39:14Z","scope":"public","slug":"ludum-dare-55-my-suggestions-1","subsubtype":"","subtype":"","type":"post","version":1194303},"node_metadata":{"n_key":"383508","n_urlkey":"438995","n_parent":"383275","n_path":"\/events\/ludum-dare\/55\/$383275\/ludum-dare-55-my-suggestions-1","n_slug":"ludum-dare-55-my-suggestions-1","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"382934","n_created":"1711777116","n_modified":"1712528259","n_version":"1194303","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/$383275\/ludum-dare-55-my-suggestions-1","text":"![resim_2024-03-30_083845746.png](\/\/\/raw\/6d7\/d5\/z\/609de.png)\n\n\u2022Vendor\n\nCould be anything from a clich\u00e9 tycoon game to a game where you\u2019d have to purchase \u2018\u2019Volunteering Workers\u2019\u2019 -NOT SLAVES- to build up an empire.\n\n\u2022Inn\n\nI am talking about the old 2000\u2019s MMORPGs, but maybe you are the one who gives the quests?\n\n\u2022Background Interacting w\/ The Game\n\nMost games don\u2019t care about the background: add a simple blur, call it done. But maybe, a game that is not a puzzle game could interact with the background: a simple system where it shows you where the enemies are, another small system where the background is the only damage source -but I believe this would only work in top-down or platformers-, I believe there are many more examples to give.\n\nSee you all in 14 days!\n\n","title":"LUDUM DARE 55 \/\/ MY SUGGESTIONS","wayback_source":[]}