{"author_link":"\/users\/crocidb","author_name":"CrociDB","author_uid":"crocidb","comments":[],"epoch":1712353755,"event":"LD55","format":"md","ldjam_node_id":384397,"likes":10,"metadata":{"p_key":"204342","p_author":"CrociDB","p_authorkey":"1010447","p_urlkey":"439290","p_title":"Excited for this one","p_cat":"LDJam ","p_event":"LD55","p_time":"1712353755","p_likes":"10","p_comments":"0","p_status":"WAYBACK","us_key":"1010447","us_name":"CrociDB","us_username":"crocidb","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":10447,"body":"I finally slaughtered all! Unfortunately some of my favorite were duplicated all along, I counted at least 4 of \"chain\" or \"chain effect\". Let's hope one of them make it through.\n\n![slaughtered.png](\/\/\/raw\/fc8\/2\/z\/60a81.png)\n\nI'm very excited for this one, my last was the 51. I think I'll be using *TIC-80* this time, but with a twist: I'll code in **Fennel**. I have a lot of interest in LISP languages, but never did anything in Fennel before. TIC-80 also allows Scheme, and maybe that would've been the best choice, since I code a lot of Racket, but I think the [Fennel's mascott is cute](https:\/\/fennel-lang.org\/).\n\nI already started writing some basic snippets of code that can be useful:\n\n - Collision functions\n - Sprite animations\n - Dialog system\n - Camera shakes\n - Simple Particle System\n - Game state management\n\nOn my last LD I used another Fantasy Console (WASM4) and coded the game in C because that's a language that I have experience, but I knew nothing about the console library functions and had to write all the above from scratch within the compo and that took a lot of time.\n\nOne more week!\n","comments":1,"comments-timestamp":"2024-04-05T23:14:25Z","created":"2024-04-05T21:37:44Z","files":[],"files-timestamp":0,"id":384397,"love":10,"love-timestamp":"2024-04-07T01:35:50Z","meta":[],"modified":"2024-04-07T01:35:50Z","name":"Excited for this one","node-timestamp":"2024-04-05T21:49:15Z","parent":384224,"parents":[1,5,9,383062,384224],"path":"\/events\/ludum-dare\/55\/clone-stacking\/excited-for-this-one","published":"2024-04-05T21:49:15Z","scope":"public","slug":"excited-for-this-one","subsubtype":"","subtype":"","type":"post","version":1195610},"node_metadata":{"n_key":"384397","n_urlkey":"439290","n_parent":"384224","n_path":"\/events\/ludum-dare\/55\/clone-stacking\/excited-for-this-one","n_slug":"excited-for-this-one","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10447","n_created":"1712353064","n_modified":"1712453750","n_version":"1195610","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/clone-stacking\/excited-for-this-one","text":"I finally slaughtered all! Unfortunately some of my favorite were duplicated all along, I counted at least 4 of \"chain\" or \"chain effect\". Let's hope one of them make it through.\n\n![slaughtered.png](\/\/\/raw\/fc8\/2\/z\/60a81.png)\n\nI'm very excited for this one, my last was the 51. I think I'll be using *TIC-80* this time, but with a twist: I'll code in **Fennel**. I have a lot of interest in LISP languages, but never did anything in Fennel before. TIC-80 also allows Scheme, and maybe that would've been the best choice, since I code a lot of Racket, but I think the [Fennel's mascott is cute](https:\/\/fennel-lang.org\/).\n\nI already started writing some basic snippets of code that can be useful:\n\n - Collision functions\n - Sprite animations\n - Dialog system\n - Camera shakes\n - Simple Particle System\n - Game state management\n\nOn my last LD I used another Fantasy Console (WASM4) and coded the game in C because that's a language that I have experience, but I knew nothing about the console library functions and had to write all the above from scratch within the compo and that took a lot of time.\n\nOne more week!\n","title":"Excited for this one","wayback_source":[]}