{"author_link":"\/users\/lereveur","author_name":"LeReveur","author_uid":"lereveur","comments":[],"epoch":1712602772,"event":"LD55","format":"md","ldjam_node_id":385129,"likes":8,"metadata":{"p_key":"204375","p_author":"LeReveur","p_authorkey":"1000059","p_urlkey":"439478","p_title":"I'm not sure I will do this for the remaining rounds","p_cat":"LDJam ","p_event":"LD55","p_time":"1712602772","p_likes":"8","p_comments":"0","p_status":"WAYBACK","us_key":"1000059","us_name":"LeReveur","us_username":"lereveur","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":13,"author":59,"body":"_note : I rate 0 the ones I don't like but that if I had to choose I would prefer over the ones I rate -1_  \n  \n  \n**Collapse -> 0**  \nI can't come with more than one kind of game with this as a gameplay mechanic, and not better with this as a background story. This don't proves that other ones don't exist, but this means that we may have to rate a lot of similar games  \n  \n**Rock, paper, scissors -> -1**  \nNo, thanks. I really don't want having to code an AI, even very basic, in order to play against it at an antediluvian game which not entertain me anymore since I'm ten - nor having to rate dozens of RPS themed games (and what is the next step? tic-tac-toe? heads-or-tails?)  \n  \n**Alchemy -> -1**  \nMeh. There are lot of games on this theme, but they are more or less likely the same  \n_(also fits my comment for \"Collapse\")_  \n  \n**Strange creatures -> -1**  \nI don't like Pokemon that much that I would like rating clones endlessly, and as a solo ludumdarer I don't see myself having to make so much artworks in so less time - plus, for LD#35 I already made a game which could fit this theme, and I have absolutely not any single other idea  \n  \n**Edge of the world -> -1**  \nIt may sound silly, but: this theme implies that the game obviously includes a \"world\". And I'm tired of LD themes that implies a \"world\" - tiny, connected, small\u2026 No, not again, thanks.  \n  \n**Repair -> +1**  \nThere are so much things and concepts that could need a fix, and so much ways to fix something\u2026  \n  \n**Build your own path -> -1**  \nSame comment than \"Collapse\", plus limiting on something to build  \n  \n**Single resource -> -1**  \nThis is a better rewording of LD#44's theme, and somewhat connected to LD#52's, and I really don't want to redo nor rate LD#44 nor LD#52  \n  \n**Momentum -> -1**  \nIf LD was limited to professional game makers, this could be a good theme. I'm not ready to code nor use an advanced physic engine, and I doubt to be the only ludumdarer with that mood - plus, same last comment than \"Strange creatures\", with my LD#47's entry  \n  \n**Leave something behind -> -1**  \n40, 43, and \"Running out of _something_\" LD's entries already have explored all the concepts that I can think of with this theme  \n  \n**Connected -> 0**  \nSame comment than \"Leave something behind\" with 30, 41, and 44 LD's  \n  \n**Combinations -> +1**  \nIf only we had this one instead of the LD#41's infamous theme...  \n  \n**Isolated -> -1**  \nObjectively it's not a bad theme, but my first LD was LD#22, and sorry, I can't\u2026  \n  \n**Stronger together -> 0**  \nMeh. Just: meh. Maybe this one will have a better fate than its so-common sibling \"strength in numbers\" suggestion we have almost every LD, in which case see my next comment  \n  \n**Sanctuary, Folklore -> 0**  \nThe only good thing I see if one of those wins, is that we will not have it anymore in the next LD's votes  \n  ","comments":2,"comments-timestamp":"2024-04-08T19:15:28Z","created":"2024-04-08T18:52:54Z","files":[],"files-timestamp":0,"id":385129,"love":8,"love-timestamp":"2024-04-09T10:29:31Z","meta":[],"modified":"2024-04-09T10:29:31Z","name":"I'm not sure I will do this for the remaining rounds","node-timestamp":"2024-04-08T22:48:54Z","parent":383237,"parents":[1,5,9,383062,383237],"path":"\/events\/ludum-dare\/55\/cultists-feast\/im-not-sur-i-will-do-this-for-the-remaining-rounds","published":"2024-04-08T18:59:32Z","scope":"public","slug":"im-not-sur-i-will-do-this-for-the-remaining-rounds","subsubtype":"","subtype":"","type":"post","version":1196729},"node_metadata":{"n_key":"385129","n_urlkey":"439478","n_parent":"383237","n_path":"\/events\/ludum-dare\/55\/cultists-feast\/im-not-sur-i-will-do-this-for-the-remaining-rounds","n_slug":"im-not-sur-i-will-do-this-for-th","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"59","n_created":"1712602374","n_modified":"1712658571","n_version":"1196729","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/cultists-feast\/im-not-sur-i-will-do-this-for-the-remaining-rounds","text":"_note : I rate 0 the ones I don't like but that if I had to choose I would prefer over the ones I rate -1_  \n  \n  \n**Collapse -> 0**  \nI can't come with more than one kind of game with this as a gameplay mechanic, and not better with this as a background story. This don't proves that other ones don't exist, but this means that we may have to rate a lot of similar games  \n  \n**Rock, paper, scissors -> -1**  \nNo, thanks. I really don't want having to code an AI, even very basic, in order to play against it at an antediluvian game which not entertain me anymore since I'm ten - nor having to rate dozens of RPS themed games (and what is the next step? tic-tac-toe? heads-or-tails?)  \n  \n**Alchemy -> -1**  \nMeh. There are lot of games on this theme, but they are more or less likely the same  \n_(also fits my comment for \"Collapse\")_  \n  \n**Strange creatures -> -1**  \nI don't like Pokemon that much that I would like rating clones endlessly, and as a solo ludumdarer I don't see myself having to make so much artworks in so less time - plus, for LD#35 I already made a game which could fit this theme, and I have absolutely not any single other idea  \n  \n**Edge of the world -> -1**  \nIt may sound silly, but: this theme implies that the game obviously includes a \"world\". And I'm tired of LD themes that implies a \"world\" - tiny, connected, small\u2026 No, not again, thanks.  \n  \n**Repair -> +1**  \nThere are so much things and concepts that could need a fix, and so much ways to fix something\u2026  \n  \n**Build your own path -> -1**  \nSame comment than \"Collapse\", plus limiting on something to build  \n  \n**Single resource -> -1**  \nThis is a better rewording of LD#44's theme, and somewhat connected to LD#52's, and I really don't want to redo nor rate LD#44 nor LD#52  \n  \n**Momentum -> -1**  \nIf LD was limited to professional game makers, this could be a good theme. I'm not ready to code nor use an advanced physic engine, and I doubt to be the only ludumdarer with that mood - plus, same last comment than \"Strange creatures\", with my LD#47's entry  \n  \n**Leave something behind -> -1**  \n40, 43, and \"Running out of _something_\" LD's entries already have explored all the concepts that I can think of with this theme  \n  \n**Connected -> 0**  \nSame comment than \"Leave something behind\" with 30, 41, and 44 LD's  \n  \n**Combinations -> +1**  \nIf only we had this one instead of the LD#41's infamous theme...  \n  \n**Isolated -> -1**  \nObjectively it's not a bad theme, but my first LD was LD#22, and sorry, I can't\u2026  \n  \n**Stronger together -> 0**  \nMeh. Just: meh. Maybe this one will have a better fate than its so-common sibling \"strength in numbers\" suggestion we have almost every LD, in which case see my next comment  \n  \n**Sanctuary, Folklore -> 0**  \nThe only good thing I see if one of those wins, is that we will not have it anymore in the next LD's votes  \n  ","title":"I'm not sure I will do this for the remaining rounds","wayback_source":[]}