{"author_link":"\/users\/hugimugi7","author_name":"Hugimugi7","author_uid":"hugimugi7","comments":[],"epoch":1712760235,"event":"LD55","format":"md","ldjam_node_id":385974,"likes":11,"metadata":{"p_key":"204432","p_author":"Hugimugi7","p_authorkey":"1032224","p_urlkey":"439702","p_title":"Why use a framework instead of an engine?","p_cat":"LDJam ","p_event":"LD55","p_time":"1712760235","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":"1032224","us_name":"Hugimugi7","us_username":"hugimugi7","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":8,"author":32224,"body":"For those who are using a framework, I'm curious to hear your reasoning why choose it over an engine.\n\nTo me it seems like a lot of unnecessary work reinventing the wheel. Coding stuff that comes packaged in game engines, such as level editor, etc.\n\nI wanna hear your thoughts.","comments":13,"comments-timestamp":"2024-04-11T07:48:12Z","created":"2024-04-10T14:32:22Z","files":[],"files-timestamp":0,"id":385974,"love":11,"love-timestamp":"2024-04-11T06:24:58Z","meta":[],"modified":"2024-04-11T07:48:12Z","name":"Why use a framework instead of an engine?","node-timestamp":"2024-04-10T14:43:55Z","parent":383612,"parents":[1,5,9,383062,383612],"path":"\/events\/ludum-dare\/55\/lorem-ipsummon\/why-use-a-framework-instead-of-an-engine","published":"2024-04-10T14:43:55Z","scope":"public","slug":"why-use-a-framework-instead-of-an-engine","subsubtype":"","subtype":"","type":"post","version":1197812},"node_metadata":{"n_key":"385974","n_urlkey":"439702","n_parent":"383612","n_path":"\/events\/ludum-dare\/55\/lorem-ipsummon\/why-use-a-framework-instead-of-an-engine","n_slug":"why-use-a-framework-instead-of-a","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"32224","n_created":"1712759542","n_modified":"1712821692","n_version":"1197812","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/lorem-ipsummon\/why-use-a-framework-instead-of-an-engine","text":"For those who are using a framework, I'm curious to hear your reasoning why choose it over an engine.\n\nTo me it seems like a lot of unnecessary work reinventing the wheel. Coding stuff that comes packaged in game engines, such as level editor, etc.\n\nI wanna hear your thoughts.","title":"Why use a framework instead of an engine?","wayback_source":[]}