{"author_link":"\/users\/huntracony","author_name":"Huntracony","author_uid":"huntracony","comments":[],"epoch":1712926584,"event":"LD55","format":"md","ldjam_node_id":387675,"likes":13,"metadata":{"p_key":"204522","p_author":"Huntracony","p_authorkey":"1372499","p_urlkey":"440086","p_title":"We're in for the second time","p_cat":"LDJam ","p_event":"LD55","p_time":"1712926584","p_likes":"13","p_comments":"0","p_status":"WAYBACK","us_key":"1372499","us_name":"Huntracony","us_username":"huntracony","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":372499,"body":"Last time we (two programmers and an artist, by no means professional game devs) wasted a day trying and failing to make the best version of our game, but on the second day we scaled it back and started making progress.  With two hours till the deadline we were frantically making the game playable, we didn't have a background, and it had yet to dawn on us that \"LD54\" maybe wasn't the best name for our game, but we managed to 'finish' it just before the deadline with next to no playtesting.\n\nIt was fun, I'm proud of how we did, and we learned a lot (I hope), so I'm looking forward to doing it again!  We'll again be making a 2d game using Godot and letting the theme guide the rest of our decisions.","comments":0,"created":"2024-04-12T12:14:11Z","files":[],"files-timestamp":0,"id":387675,"love":13,"love-timestamp":"2024-04-12T16:32:14Z","meta":[],"modified":"2024-04-12T16:32:14Z","name":"We're in for the second time","node-timestamp":"2024-04-12T12:56:24Z","parent":383088,"parents":[1,5,9,383062,383088],"path":"\/events\/ludum-dare\/55\/$383088\/were-in-for-the-second-time","published":"2024-04-12T12:56:24Z","scope":"public","slug":"were-in-for-the-second-time","subsubtype":"","subtype":"","type":"post","version":1200407},"node_metadata":{"n_key":"387675","n_urlkey":"440086","n_parent":"383088","n_path":"\/events\/ludum-dare\/55\/$383088\/were-in-for-the-second-time","n_slug":"were-in-for-the-second-time","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"372499","n_created":"1712924051","n_modified":"1712939534","n_version":"1200407","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/$383088\/were-in-for-the-second-time","text":"Last time we (two programmers and an artist, by no means professional game devs) wasted a day trying and failing to make the best version of our game, but on the second day we scaled it back and started making progress.  With two hours till the deadline we were frantically making the game playable, we didn't have a background, and it had yet to dawn on us that \"LD54\" maybe wasn't the best name for our game, but we managed to 'finish' it just before the deadline with next to no playtesting.\n\nIt was fun, I'm proud of how we did, and we learned a lot (I hope), so I'm looking forward to doing it again!  We'll again be making a 2d game using Godot and letting the theme guide the rest of our decisions.","title":"We're in for the second time","wayback_source":[]}