{"author_link":"\/users\/quadtree","author_name":"quadtree","author_uid":"quadtree","comments":[],"epoch":1712942451,"event":"LD55","format":"md","ldjam_node_id":388138,"likes":5,"metadata":{"p_key":"204568","p_author":"quadtree","p_authorkey":"1001298","p_urlkey":"440211","p_title":"I'm in!","p_cat":"LDJam ","p_event":"LD55","p_time":"1712942451","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1001298","us_name":"quadtree","us_username":"quadtree","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":15,"author":1298,"body":"This will be my [36th](https:\/\/quadtree.info\/#\/ld\/) LD. My toolset:\n\n- **Engine:** [Godot 3](https:\/\/godotengine.org\/)*\n- **Language:** [C#](https:\/\/docs.microsoft.com\/en-us\/dotnet\/csharp\/)\n- **Editor:** [Visual Studio Code](https:\/\/code.visualstudio.com\/)\n- **Graphics:** [GIMP](https:\/\/www.gimp.org\/), [Blender](https:\/\/www.blender.org\/)\n- **Sound:** [Audacity](https:\/\/www.audacityteam.org\/), [Leshy SFMaker](https:\/\/www.leshylabs.com\/apps\/sfMaker\/), [LMMS](https:\/\/lmms.io\/), [Abundant Music](https:\/\/pernyblom.github.io\/abundant-music\/index.html)\n\nI'll probably be using my [Godot C# Library](https:\/\/github.com\/Quadtree\/godotcslib) and possibly my [Starfield Maker](https:\/\/github.com\/Quadtree\/StarfieldGenerator). Good luck everyone!\n\n*Godot 4 is out, but it doesn't support web export yet if you're using C#. Godot 4 is better, but the difference isn't massive. Since Godot 3 is still supported I still usually use it for game jams.","comments":1,"comments-timestamp":"2024-04-12T20:16:06Z","created":"2024-04-12T17:18:19Z","files":[],"files-timestamp":0,"id":388138,"love":5,"love-timestamp":"2024-04-12T17:55:36Z","meta":[],"modified":"2024-04-12T20:16:06Z","name":"I'm in!","node-timestamp":"2024-04-12T17:20:51Z","parent":388137,"parents":[1,5,9,383062,388137],"path":"\/events\/ludum-dare\/55\/fire-quota\/im-in","published":"2024-04-12T17:20:51Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":1201024},"node_metadata":{"n_key":"388138","n_urlkey":"440211","n_parent":"388137","n_path":"\/events\/ludum-dare\/55\/fire-quota\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1298","n_created":"1712942299","n_modified":"1712952966","n_version":"1201024","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/fire-quota\/im-in","text":"This will be my [36th](https:\/\/quadtree.info\/#\/ld\/) LD. My toolset:\n\n- **Engine:** [Godot 3](https:\/\/godotengine.org\/)*\n- **Language:** [C#](https:\/\/docs.microsoft.com\/en-us\/dotnet\/csharp\/)\n- **Editor:** [Visual Studio Code](https:\/\/code.visualstudio.com\/)\n- **Graphics:** [GIMP](https:\/\/www.gimp.org\/), [Blender](https:\/\/www.blender.org\/)\n- **Sound:** [Audacity](https:\/\/www.audacityteam.org\/), [Leshy SFMaker](https:\/\/www.leshylabs.com\/apps\/sfMaker\/), [LMMS](https:\/\/lmms.io\/), [Abundant Music](https:\/\/pernyblom.github.io\/abundant-music\/index.html)\n\nI'll probably be using my [Godot C# Library](https:\/\/github.com\/Quadtree\/godotcslib) and possibly my [Starfield Maker](https:\/\/github.com\/Quadtree\/StarfieldGenerator). Good luck everyone!\n\n*Godot 4 is out, but it doesn't support web export yet if you're using C#. Godot 4 is better, but the difference isn't massive. Since Godot 3 is still supported I still usually use it for game jams.","title":"I'm in!","wayback_source":[]}