Participating in Ludum Dare 55
I plan to participate in LD55 within a small team. Our tools may include:
- Godot 4.2 for a game engine.
- Git for source control.
- Roboto, an open source font by Christian Robertson.
- Various art and music software:
- Adobe, GIMP, and MS Paint for static art.
- Bfxr for sound effects.
- PxTone and Finale for music.
- Audacity for balancing audio volume.
- Discord for planning and communication.
Plus whatever else we find along the way.
I also plan to live stream our games and try out suggested games next week Tuesday. Looking forward to the theme and seeing what people come up with!