Participating in Ludum Dare 55

I plan to participate in LD55 within a small team. Our tools may include:

  • Godot 4.2 for a game engine.
  • Git for source control.
  • Roboto, an open source font by Christian Robertson.
  • Various art and music software:
    • Adobe, GIMP, and MS Paint for static art.
    • Bfxr for sound effects.
    • PxTone and Finale for music.
    • Audacity for balancing audio volume.
  • Discord for planning and communication.

Plus whatever else we find along the way.

I also plan to live stream our games and try out suggested games next week Tuesday. Looking forward to the theme and seeing what people come up with!