{"author_link":"\/users\/kharza","author_name":"kharza","author_uid":"kharza","comments":[],"epoch":1712957461,"event":"LD55","format":"md","ldjam_node_id":388596,"likes":11,"metadata":{"p_key":"204618","p_author":"kharza","p_authorkey":"1003005","p_urlkey":"440336","p_title":"bParticipation=true;","p_cat":"LDJam ","p_event":"LD55","p_time":"1712957461","p_likes":"11","p_comments":"0","p_status":"WAYBACK","us_key":"1003005","us_name":"kharza","us_username":"kharza","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":3005,"body":"This is going to be a strange one.  Last time I did an old original xbox game though I didn't finish it.  This time I'm using directx 11 on linux.\n\n![RDT_20230305_1201145366778653362377388.png](\/\/\/raw\/dbb\/z\/60d74.png)\n\nHere's the goofy halfass code I'll be working with:  https:\/\/github.com\/Kharzette\/GrogLibsC\n\nRight now it has basic characters, audio (3d is broken), and a really basic terrain with buggy sphere based collision.\n\n![Screenshot_20240315_000336.png](\/\/\/raw\/dbb\/z\/60d75.png)\n\nA timelapse seems unlikely this time.  Linux is code land and I use blender here, but for texturing I need windows and have to boot over to use 3dcoat and paint.net.\n\nI'm old and sleepy so I will probably fail the 48, switch to jam, fail that, then do the 3 week thing :smile: \n\nGood luck everyone!","comments":4,"comments-timestamp":"2024-04-13T00:52:52Z","created":"2024-04-12T21:11:09Z","files":[],"files-timestamp":0,"id":388596,"love":11,"love-timestamp":"2024-04-13T00:03:59Z","meta":[],"modified":"2024-04-13T00:52:52Z","name":"bParticipation=true;","node-timestamp":"2024-04-12T21:31:01Z","parent":385647,"parents":[1,5,9,383062,385647],"path":"\/events\/ludum-dare\/55\/$385647\/bparticipationtrue","published":"2024-04-12T21:31:01Z","scope":"public","slug":"bparticipationtrue","subsubtype":"","subtype":"","type":"post","version":1201767},"node_metadata":{"n_key":"388596","n_urlkey":"440336","n_parent":"385647","n_path":"\/events\/ludum-dare\/55\/$385647\/bparticipationtrue","n_slug":"bparticipationtrue","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3005","n_created":"1712956269","n_modified":"1712969572","n_version":"1201767","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/$385647\/bparticipationtrue","text":"This is going to be a strange one.  Last time I did an old original xbox game though I didn't finish it.  This time I'm using directx 11 on linux.\n\n![RDT_20230305_1201145366778653362377388.png](\/\/\/raw\/dbb\/z\/60d74.png)\n\nHere's the goofy halfass code I'll be working with:  https:\/\/github.com\/Kharzette\/GrogLibsC\n\nRight now it has basic characters, audio (3d is broken), and a really basic terrain with buggy sphere based collision.\n\n![Screenshot_20240315_000336.png](\/\/\/raw\/dbb\/z\/60d75.png)\n\nA timelapse seems unlikely this time.  Linux is code land and I use blender here, but for texturing I need windows and have to boot over to use 3dcoat and paint.net.\n\nI'm old and sleepy so I will probably fail the 48, switch to jam, fail that, then do the 3 week thing :smile: \n\nGood luck everyone!","title":"bParticipation=true;","wayback_source":[]}