{"author_link":"\/users\/wad","author_name":"WAD","author_uid":"wad","comments":[],"epoch":1712969765,"event":"LD55","format":"md","ldjam_node_id":388828,"likes":12,"metadata":{"p_key":"204644","p_author":"WAD","p_authorkey":"1233341","p_urlkey":"440407","p_title":"Old School","p_cat":"LDJam ","p_event":"LD55","p_time":"1712969765","p_likes":"12","p_comments":"0","p_status":"WAYBACK","us_key":"1233341","us_name":"WAD","us_username":"wad","event_start":"1712966400","event_key":"120","event_name":"Ludum Dare 55"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD55","removed_author":false},"_superparent":383062,"_trust":1,"author":233341,"body":"![hacker.PNG](\/\/\/raw\/d7f\/83\/z\/60da0.png)\n\nYou're from the Old School?\n\n1. Don't use engines, use libraries or graphics api : OGL, DX, SDL, SFML, RayLib, MonoGame, Love2D, PyGame ...\n2. For graphics use the following tools : PaintNET, Asesprite, Blender, Gimp \n3. For sounds : Audacity, bfxr, Beepbox\n4. You stop updating the game after the competition ends\n5. Do you understand what language and its dialect is shown in the picture))\n       X. Write code even when there is no keyboard))\n\nYou can describe your tools in the comments\n\n## Let the Ludum Dare begin!!!","comments":3,"comments-timestamp":"2024-04-13T01:06:20Z","created":"2024-04-12T23:03:41Z","files":[],"files-timestamp":0,"id":388828,"love":12,"love-timestamp":"2024-04-13T09:48:46Z","meta":[],"modified":"2024-04-13T09:48:46Z","name":"Old School","node-timestamp":"2024-04-13T00:56:05Z","parent":388489,"parents":[1,5,9,383062,388489],"path":"\/events\/ludum-dare\/55\/imprisoned-soul\/old-school","published":"2024-04-13T00:56:05Z","scope":"public","slug":"old-school","subsubtype":"","subtype":"","type":"post","version":1202589},"node_metadata":{"n_key":"388828","n_urlkey":"440407","n_parent":"388489","n_path":"\/events\/ludum-dare\/55\/imprisoned-soul\/old-school","n_slug":"old-school","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"233341","n_created":"1712963021","n_modified":"1713001726","n_version":"1202589","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/55\/imprisoned-soul\/old-school","text":"![hacker.PNG](\/\/\/raw\/d7f\/83\/z\/60da0.png)\n\nYou're from the Old School?\n\n1. Don't use engines, use libraries or graphics api : OGL, DX, SDL, SFML, RayLib, MonoGame, Love2D, PyGame ...\n2. For graphics use the following tools : PaintNET, Asesprite, Blender, Gimp \n3. For sounds : Audacity, bfxr, Beepbox\n4. You stop updating the game after the competition ends\n5. Do you understand what language and its dialect is shown in the picture))\n       X. Write code even when there is no keyboard))\n\nYou can describe your tools in the comments\n\n## Let the Ludum Dare begin!!!","title":"Old School","wayback_source":[]}